You and your Viking crew have spent weeks conquering the meadows, venturing into the Black Forest, and preparing for your first boss fight in Valheim. Your longhouse is built, the smelters are running, and everyone has their role. Then the host player disappears for a week, and your entire Viking afterlife is on pause.

Valheim’s co-op is exceptional, but it comes with a familiar limitation: the world save belongs to the host. When they are offline, so is your world. SaveSync removes that bottleneck.

The Valheim Hosting Bottleneck

Valheim stores world data on the host player’s machine. Up to ten players can join a session, but none of them have the actual save file. This means that if your group wants to play and the host is not available, you have two options: start a different world (losing access to all your shared progress) or wait.

Some groups try to solve this by renting a dedicated server, but that introduces monthly costs and server management. Others pass save files through Discord, which works until someone loads the wrong version and the portal network you spent three hours building is gone.

How SaveSync Solves Valheim World Sharing

SaveSync keeps your Valheim world file synchronized across every player in your group. After a session, the host syncs the save. The next time anyone wants to play, they pull the latest world file and host the session themselves.

Your base stays built. Your explored map stays revealed. Your boss progression stays intact. The world simply transfers to whoever is ready to host.

How to Set Up SaveSync for Valheim

  1. Install SaveSync from Steam.
  2. Create a sync group and invite your fellow Vikings via Steam.
  3. Select Valheim and configure SaveSync to point to your world save directory.
  4. Sync the save when your play session ends.
  5. Any player can host the world by pulling the latest save and starting a game.

Note that Valheim keeps character data separate from world data. Each player’s character and inventory travels with them regardless of who hosts, so SaveSync only needs to handle the world file.

Why Use SaveSync Instead of Alternatives?

vs. Dedicated servers: Valheim dedicated servers work well, but they cost money to rent and require setup and maintenance. If your group plays casually a few times a week, paying monthly for a server that sits idle most of the time does not make sense. SaveSync is a one-time purchase with no ongoing costs.

vs. Manual save file transfers: Copying Valheim world files manually is doable but error-prone. World files include both the .db and .fwl files, and missing one can corrupt the world. SaveSync handles the entire save directory, so nothing gets left behind.

vs. Waiting for the host: Valheim is a survival game. Sometimes you just want to log in, tend the farm, smelt some ore, or explore a new biome solo. That should be possible whenever you have free time, not only when the host does.

Valhalla Waits for No One

The Viking afterlife should not have a gatekeeper. With SaveSync, your shared Valheim world is always available to any member of your group. Sail the seas, fight the bosses, and build your legacy on your own schedule.