Terraforming an entire planet is a long-term commitment, and The Planet Crafter makes every step of that process deeply satisfying. Watching the atmosphere thicken, rain fall for the first time, and life emerge on a barren world is even better when shared with friends. But when the host goes offline, your terraforming operation stops cold. The oxygen generators keep running in your imagination, but the actual world is frozen.

SaveSync lets any player in your group continue the terraforming effort.

The Terraforming Bottleneck

The Planet Crafter’s co-op mode stores the world save on the host player’s machine. Other players join the session and contribute to the same world, placing machines, gathering resources, and pushing terraforming metrics forward. But none of them have access to the save file.

This is especially painful because The Planet Crafter is a game of incremental progress. Every drill, every heater, every tree spreader adds a tiny bit to the planet’s transformation. Consistent play yields visible results. Being locked out for days because the host is busy means watching your terraformation index stagnate.

How SaveSync Keeps the Planet Alive

SaveSync distributes your Planet Crafter save to every player in your sync group. After each session, the save uploads and becomes available to all members. Anyone can download it, host the world, and continue terraforming.

Your machines keep their placements. Your terraformation progress carries forward. Your resource stockpiles remain intact. The planet keeps evolving with whoever is available to tend it.

How to Set Up SaveSync for The Planet Crafter

  1. Install SaveSync from Steam.
  2. Create a sync group and invite your fellow terraformers via Steam.
  3. Select The Planet Crafter and configure the save file location.
  4. Sync the save when your session ends.
  5. Any group member can host by pulling the latest save and launching the game.

For a detailed walkthrough, check out our Steam guide.

Why Use SaveSync Instead of Other Solutions?

vs. Dedicated servers: The Planet Crafter does not offer a dedicated server option. Your only multiplayer path is peer-to-peer co-op through a host. SaveSync is the most practical way to give multiple players hosting access to the same world.

vs. Manual save transfers: You could dig into the save folder and send files to your friends, but tracking which version is latest across multiple players is a headache. One person loading a save from two sessions ago can undo hours of machine placement and resource gathering. SaveSync prevents this with automatic version management.

vs. Waiting for the host: The Planet Crafter rewards consistent, incremental play. Placing a few more heaters, unlocking the next technology tier, or exploring a newly accessible region are all activities that take 30 minutes and meaningfully advance the world. You should be able to do these whenever you have time, not only when the host is free.

One Planet, Many Terraformers

Transforming a dead world into a living one is a massive undertaking. It should not depend on a single person’s schedule. With SaveSync, your group’s terraforming project stays active and accessible. Every player can contribute on their own time, and together, you will watch the planet bloom.