ASKA is a Viking survival game where you build a settlement, command villagers, and defend against raids. The co-op experience is central to the game - dividing tasks like farming, building, and combat across multiple players makes your village thrive. But all that shared effort lives on one player’s hard drive.

When the host is unavailable, your village is frozen in time. Villagers stop working, construction halts, and enemy raids go unanswered. Everyone who invested time into building that settlement is left waiting for one person to log on.

How SaveSync Gives Every Viking a Key

SaveSync shares your ASKA world save with every player in the group. After each session, the save automatically syncs to all members. The next time someone wants to play, they simply load the save and host. Your village keeps growing no matter who is at the helm.

How to Set Up SaveSync for ASKA

  1. Install SaveSync from Steam. Every co-op player needs a copy.
  2. Create a sync group and invite your settlement partners.
  3. Configure the ASKA save directory. The ASKA SaveSync guide provides the exact save paths and setup instructions.
  4. Play your sessions normally. When the host saves and exits, SaveSync distributes the save to everyone.
  5. Any player can host. Open ASKA, load the synced save, and your village is exactly as you left it.

Setup takes a few minutes and only needs to be done once per group.

Why Use SaveSync Instead of Other Approaches

ASKA villages are living systems - villagers have jobs, resources flow between buildings, and threats arrive on a schedule. Losing even a session’s worth of progress matters. Here is why manual alternatives fall short:

  • Village management is continuous. Unlike games where you can easily reconstruct what you lost, ASKA’s villager assignments, building placements, and resource stockpiles take real time to set up. Reverting to an old save is painful.
  • Manual transfers are error-prone. Wrong file, wrong folder, wrong version - any mistake can wipe out your settlement’s progress.
  • Coordination overhead kills spontaneity. When playing requires a ten-minute file exchange ritual on Discord before anyone can even launch the game, people stop bothering.
  • No built-in cloud save sharing. ASKA does not offer a way to transfer worlds between players natively, so you need an external tool.

SaveSync bridges that gap cleanly and automatically.

Rule Your Settlement Together

ASKA is about building something that lasts - a thriving Viking community that can withstand raids and harsh winters. That vision falls apart when progress depends on a single player’s schedule. With SaveSync, every member of your group has equal access to the world. Log on when you want, host when you can, and keep your village moving forward.